Shoutbox

X-P: Greeting! Aug 20, 2020 21:42:27 GMT
X-POWER: Hi Az32a Oct 13, 2020 20:43:05 GMT
X-POWER: I made You a collaborator, for more abilitys on forum Oct 13, 2020 20:46:42 GMT
X-POWER: Let's See NEW DAY Oct 13, 2020 21:41:47 GMT
X-POWER: or NIGHT, but NEW Oct 13, 2020 21:41:59 GMT
X-POWER: NEEEW, YOUR LIFE. Oct 13, 2020 21:42:32 GMT
X-POWER: IS ANYBODY THERE?!! TO SAVE LIFE bit.ly/x-pfbr-d REPLY Oct 30, 2020 4:49:56 GMT
X-POWER: If YOU want REPLY. He will DIE. post mortem: MARTIN HANSEL Oct 30, 2020 4:51:03 GMT
X-POWER: Okey HE is dead) Nov 7, 2020 6:20:03 GMT
X-P: рун Nov 26, 2020 16:50:33 GMT
X-P: HI Dec 2, 2020 13:42:36 GMT
X-POWER: Okey Aug 28, 2021 5:00:24 GMT
X-POWER: lets work it out) Aug 28, 2021 5:00:32 GMT

!!!ATTENTION!! _PROJECTS_

up and need

--------------!!!YOUR Views!!!

APPOINTMENT
Plasticine Comedi
FS
SMLW

ANNOUNCEMENTS

by X-P
NOW if You want some effects for video.
Post REQUEST and GET THEM.

REGISTER on X-P FORUM
BE COOL!!!

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Recent Posts

by X-POWER

working on customization menu
by X-POWER
HaxeFlixel - interesting)
by X-POWER
mess with upload of scen parts for customiztion, working on.
by X-POWER

ability to make screen added
by X-POWER
as behavior for now it dosent work, so better just copy code from txt file and past into own created new behavior just dont replace line where
set
class Design_161_161!Leave here own numbers!!!! extends SceneScript


when wilbe done with saving and loading and make test build of VL char game will get back into this and fix
by X-POWER
Stencyl save file in Flash build, I was a bunch of fun.
as I haven created any actual code in Stencyl for now and didn't understand syntax
...and read documantation and go through all manuals, but Okay don't do It andhave headache.
At first going through forum I thought
language is AS3, and found how to code needed feature
but - NO
then that language Flixel, but - NO
then Haxe - YEAH! it's haxe

but how to save file through dialog in flash build in Stencyl????!!!!

okey short answer is

creat new Stencyl scen behaviour in Code Mode
I named it FsaveTXT (it's just example when attached to scene it saves string "YOU SUPER!!" when player hits enter in Flash build)
here the code edit it to be more useful for YOU, I might will make it in to actual behaviour where you can change what saving and suport for other platforms. but for Now if some one strugle with dialog save file on Flash build it can help You start adventure
(i haven't deleted any basic Stencyl code which typed when you creat behavior, you don't need this all to work, but I will clean later)
Download text code if code mess up on posting
res.cloudinary.com/dcsjcckfc/raw/upload/v1637599734/nq6ivvymeoorizeddyqq.txt
And image of behavior, can download it and place like basic behaviors


/*
   Stencyl exclusively uses the Haxe programming language.
   Haxe is similar to ActionScript and JavaScript.
   
   Want to use native code or make something reusable? Use the Extensions Framework instead.
   http://www.stencyl.com/help/view/engine-extensions/
   
   Learn more about Haxe and our APIs
   http://www.stencyl.com/help/view/haxe/
*/

package scripts;


//==========================================================
// Imports
//==========================================================

import com.stencyl.graphics.G;

import com.stencyl.behavior.Script;
import com.stencyl.behavior.Script.*;
import com.stencyl.behavior.ActorScript;
import com.stencyl.behavior.SceneScript;
import com.stencyl.behavior.TimedTask;

import com.stencyl.models.Actor;
import com.stencyl.models.GameModel;
import com.stencyl.models.actor.Animation;
import com.stencyl.models.actor.ActorType;
import com.stencyl.models.actor.Collision;
import com.stencyl.models.actor.Group;
import com.stencyl.models.Scene;
import com.stencyl.models.Sound;
import com.stencyl.models.Region;
import com.stencyl.models.Font;
import com.stencyl.models.Joystick;

import com.stencyl.Config;
import com.stencyl.Engine;
import com.stencyl.Input;
import com.stencyl.Key;
import com.stencyl.utils.motion.*;
import com.stencyl.utils.Utils;

import com.stencyl.Engine;
import com.stencyl.Input;
import com.stencyl.utils.motion.*;
import com.stencyl.utils.Utils;
import openfl.net.FileReference;
import openfl.events.Event;
import openfl.events.KeyboardEvent;
import openfl.events.TouchEvent;
import openfl.net.URLLoader;
import flash.Lib;
import flash.display.MovieClip;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.display.Loader;
import flash.utils.ByteArray;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.events.IOErrorEvent;
import flash.events.Event;
import flash.events.*;
import flash.net.URLLoader;
import flash.net.URLRequest;


import nme.ui.Mouse;
import nme.display.Graphics;

class Design_161_161_ extends SceneScript
{
//Expose your attributes like this:
//@:attribute("id='1' name='Display Name' desc='An Attribute'")
//public var attributeName:String;

//Need further help? See: http://www.stencyl.com/help/view/code-mode/
private static var _file:FileReference = new FileReference(); ///part that will save
public var str:String = "YOU SUPER!!!"; ///put in here what to save

override public function init()
{

/* ======================== When Updating ========================= */
addKeyStateListener("enter", function(pressed:Bool, released:Bool, list:Array<Dynamic>):Void
////////makes it happen on enter
{
if(wrapper.enabled && released)
{
if(#if flash true #else false #end)
{

_file.save(str, "test.txt"); ///actual saving
}
else
{
return;
}
}
});

}


public inline function update(elapsedTime:Float)
{
}

public inline function draw(g:G)
{
}


//==========================================================
// Don't edit below unless you know what you're doing
//==========================================================

public function new(dummy:Int, dummy2:Engine)
{
super();

addWhenUpdatedListener(null, onUpdate);
addWhenDrawingListener(null, onDraw);
}

public function onUpdate(elapsedTime:Float, list:Array<Dynamic>)
{
if(wrapper.enabled)
{
update(elapsedTime);
}
}

public function onDraw(g:G, x:Float, y:Float, list:Array<Dynamic>)
{
if(wrapper.enabled)
{
draw(g);
}
}
}





[HASH]Stencyl [HASH]Flash [HASH]save [HASH]txt [HASH]FileReferenc [HASH]OpenFl [HASH]Haxe
by X-POWER
felt like I haven't express musicaly myself for along time - and IT's STILL true
but I have great time with two amazing GREAT music tools that Are FREE and thanks to their DEVELOPER & COMMUNITY
I found them and made few tracks

X-POWER - side wave (made in amazing software Psycle)
res.cloudinary.com/dcsjcckfc/video/upload/v1637269606/t5ogvw7yelhcglayqo7q.wav

X-POWER - let light FRY (made in amazing software SunVox)
res.cloudinary.com/dcsjcckfc/video/upload/v1637269924/vxcnx6d4xvx6wb2hlnaf.wav


Now I'll be brief, but furthere I will make post for each of them
FIRST - Psycle-1_12_1_beta(GREAt website Psycledelics like the style )
made feel realy electronic, like astetic of software, tested cool features no lags everything works great and realy like to work in it, and forme It was amazing that have feature Rec and save as file, for me It make me able to play live and record improvizate. THANKS DEVS!!!!!

SECOND - but not less, eaqualy briliant SunVox
it's amazing software I found it many years ago and still it hang on my phone but to my luck of expirioence I made only few tracks with it but always felt how profesional and cool It DOne (I always new if i need to make electronic music without PC and other instruments it will SAVE MEE) THANKS DEVS!!!!!

[HASH]Psycle [HASH]SunVox [HASH]Free [HASH]audiosoftware [HASH]mus [HASH]x_pmus [HASH]side_wave [HASH]let_light_fry [HASH]music [HASH]electronic [HASH]DAWfree [HASH]free_audio_software [HASH]free_software
#Psycle #SunVox #Free #audiosoftware #mus #x_pmus #side_wave #let_light_fry #music #electronic #DAWfree#free_audio_software #free_software

by X-POWER
for DarkPark need realy atmospherical shots, need smoke machine, need to build smoke machine - BUILDING several types of smoke machines 
DarkPark by Vivify Lights
www.deviantart.com/vivifylights/art/Miniature-park-897719574
by X-POWER
in search of answers about my stencyl troubles
find Author Who's Blog I might be Interested to read
www.anorthogonaluniverse.com/about/
Robert Loyd Watson
by X-POWER
for now trip fall with main features
-save screenshot of game (in flash, html5)
-load image in game(in flash, html5)

..so liked it to be able to do without external extensions, but if they will work, - going to test

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ABOUT X-POWER by X-POWER

Create what He interested in, researches sence.
MAKE: music, videos, projects, images, photos, animation, stop motion, 3d, vfx, sfx, special effects, photo-video edit, scripts, mods, machinima, cartoons, comics, short stories, websites, software, game developing, crafts(wood, metal, plastic, paper, clay), electronics, scen decoration, props, pupets, toys, handmade, diy, inventions, repairing(stuff: cabels, cameras, phones, laptops, ......, reality), tools, search, else.


MAIN PROJECTS:
X-POWER (self)
UNDER_SIGHT - (rock-artband. member, cocreator)
X-POWER FILMS (media company. founder, owner)
Vivify Lights (media company. member)
---few more in secret for now

CONTACT by forum or
MAIL

-------------------
FORUM exist to share info, tricks about projects,
ideas and get tools for them.
Share YOUR expirience about themes wich WE like.

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